Linux Programming by Example

Publisher: Prentice Hall
ISBN: 0131429647
Release Date: 2004
Genre: Computers

A guide to Linux programming covers such topics as memory management, file metadata, sorting and searching, signals, debugging, and internationalization.

Linux Programming by Example

Author: Kurt Wall
Publisher: Que Publishing
ISBN: 0789722151
Release Date: 1999
Genre: Computers

Covers GNU development, system programming, file handling, interprocess communication, network programming, application programming interfaces, X Window programming, debugging, and memory management

Linux Socket Programming by Example

Author: Warren Gay
Publisher: Que Pub
ISBN: 0789722410
Release Date: 2000
Genre: Computers

Demonstrates socket programming fundamentals, including writing servers, creating secure applications, address conversion functions, socket types, and TCP/IP protocols and options

Beginning Linux Programming

Author: Neil Matthew
Publisher: John Wiley & Sons
ISBN: 9781118058619
Release Date: 2011-04-22
Genre: Computers

Beginning Linux Programming, Fourth Edition continues its unique approach to teaching UNIX programming in a simple and structured way on the Linux platform. Through the use of detailed and realistic examples, students learn by doing, and are able to move from being a Linux beginner to creating custom applications in Linux. The book introduces fundamental concepts beginning with the basics of writing Unix programs in C, and including material on basic system calls, file I/O, interprocess communication (for getting programs to work together), and shell programming. Parallel to this, the book introduces the toolkits and libraries for working with user interfaces, from simpler terminal mode applications to X and GTK+ for graphical user interfaces. Advanced topics are covered in detail such as processes, pipes, semaphores, socket programming, using MySQL, writing applications for the GNOME or the KDE desktop, writing device drivers, POSIX Threads, and kernel programming for the latest Linux Kernel.

Redis Programming by Example

Author: Agus Kurniawan
Publisher: PE Press
Release Date:
Genre: Computers

Redis is an advanced key-value cache and store. This book helps you to get started with Redis from several programming languages on Linux, Mac, and Windows platforms. Several code samples to illustrate how to work are be provided. The following is highlight topics: * Preparing Development Environment * Redis Basic Commands * Redis and PHP * Redis and .NET * Redis and Node.js * Redis and Java * Redis and Ruby

ASP NET by Example

Author: Steven A. Smith
Publisher: Que Publishing
ISBN: 0789725622
Release Date: 2002
Genre: Computers

ASP developers need to understand how ASP.NET can help them solve business problems better than any prior product. ASP.NET by Example is designed to provide a "crash course" on ASP.NET and quickly help the reader start using this new technology. As part of the By Example series, this book approaches ASP.NET in an easy-to-use tutorial way, giving the reader a much faster and more interactive learning experience than the traditional reference book. By building the sample applications taught in the book, readers will learn how to create custom ASP.NET controls, how to use ADO+ objects in ASP, and how to deploy and manage applications. ASP.NET by Example also provides tools and information needed to migrate old ASP files to the new platform, saving developers significant time and money. As an added feature Steven A. Smith has included multiple case studies on how ASP.NET is used in e-commerce applications.

Kotlin Programming By Example

Author: Iyanu Adelekan
Publisher: Packt Publishing Ltd
ISBN: 9781788479783
Release Date: 2018-03-28
Genre: Computers

Enhance your Kotlin programming skills by building 3 real-world applications Key Features Build three full-fledged, engaging applications from scratch and learn to deploy them Enhance your app development and programming activities with Kotlin’s powerful and intuitive tools and utilities. Experience the gentle learning curve, expressiveness, and intuitiveness of Kotlin, as you develop your own applications Book Description Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with Kotlin Kotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You’ll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker. By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin. What you will learn Learn the building blocks of the Kotlin programming language Develop powerful RESTful microservices for Android applications Create reactive Android applications efficiently Implement an MVC architecture pattern and dependency management using Kotlin Centralize, transform, and stash data with Logstash Secure applications using Spring Security Deploy Kotlin microservices to AWS and Android applications to the Play Store Who this book is for This book is for those who are new to Kotlin or are familiar with the basics, having dabbled with Java until now. Basic programming knowledge is mandatory.

SELinux by Example

Author: Frank Mayer
Publisher: Pearson Education
ISBN: 0132704587
Release Date: 2006-07-27
Genre: Computers

SELinux: Bring World-Class Security to Any Linux Environment! SELinux offers Linux/UNIX integrators, administrators, and developers a state-of-the-art platform for building and maintaining highly secure solutions. Now that SELinux is included in the Linux 2.6 kernel—and delivered by default in Fedora Core, Red Hat Enterprise Linux, and other major distributions—it’s easier than ever to take advantage of its benefits. SELinux by Example is the first complete, hands-on guide to using SELinux in production environments. Authored by three leading SELinux researchers and developers, it illuminates every facet of working with SELinux, from its architecture and security object model to its policy language. The book thoroughly explains SELinux sample policies— including the powerful new Reference Policy—showing how to quickly adapt them to your unique environment. It also contains a comprehensive SELinux policy language reference and covers exciting new features in Fedora Core 5 and the upcoming Red Hat Enterprise Linux version 5. • Thoroughly understand SELinux’s access control and security mechanisms • Use SELinux to construct secure systems from the ground up • Gain fine-grained control over kernel resources • Write policy statements for type enforcement, roles, users, and constraints • Use optional multilevel security to enforce information classification and manage users with diverse clearances • Create conditional policies that can be changed on-the-fly • Define, manage, and maintain SELinux security policies • Develop and write new SELinux security policy modules • Leverage emerging SELinux technologies to gain even greater flexibility • Effectively administer any SELinux system

Rust Programming By Example

Author: Guillaume Gomez
Publisher: Packt Publishing Ltd
ISBN: 9781788470308
Release Date: 2018-01-11
Genre: Computers

Discover the world of Rust programming through real-world examples Key Features Implement various features of Rust to build blazingly fast applications Learn to build GUI applications using Gtk-rs Explore the multi-threading aspect of Rust to tackle problems in concurrency and in distributed environments Book Description Rust is an open source, safe, concurrent, practical language created by Mozilla. It runs blazingly fast, prevents segfaults, and guarantees safety. This book gets you started with essential software development by guiding you through the different aspects of Rust programming. With this approach, you can bridge the gap between learning and implementing immediately. Beginning with an introduction to Rust, you’ll learn the basic aspects such as its syntax, data types, functions, generics, control flows, and more. After this, you’ll jump straight into building your first project, a Tetris game. Next you’ll build a graphical music player and work with fast, reliable networking software using Tokio, the scalable and productive asynchronous IO Rust library. Over the course of this book, you’ll explore various features of Rust Programming including its SDL features, event loop, File I/O, and the famous GTK+ widget toolkit. Through these projects, you’ll see how well Rust performs in terms of concurrency—including parallelism, reliability, improved performance, generics, macros, and thread safety. We’ll also cover some asynchronous and reactive programming aspects of Rust. By the end of the book, you’ll be comfortable building various real-world applications in Rust. What you will learn Compile and run the Rust projects using the Cargo-Rust Package manager Use Rust-SDL features such as the event loop, windows, infinite loops, pattern matching, and more Create a graphical interface using Gtk-rs and Rust-SDL Incorporate concurrency mechanism and multi-threading along with thread safety and locks Implement the FTP protocol using an Asynchronous I/O stack with the Tokio library Who this book is for This book is for software developers interested in system level and application programming who are looking for a quick entry into using Rust and understanding the core features of the Rust Programming. It’s assumed that you have a basic understanding of Java, C#, Ruby, Python, or JavaScript.