Author: J. Michael Spector
Release Date: 2006-04-21
M. David Merrill has been active in the field of instructional technology for almost 40 years. His contributions range from basic instructional principles and instructional design theory to development and implementation of learning environments. Innovations in Instructional Technology is a collection of original essays written by leading scholars and practitioners who have worked with and been inspired by Professor Merrill. The chapters in this book represent a sampling of key innovations in the instructional technology field and include knowledge of how people learn, how people solve problems, how designers conceptualize learning spaces, how teachers implement learning activities, and how evaluators assess outcomes. This volume is divided into five basic areas of research in instructional technology, mirroring the diverse contributions of Dr. Merrill's work: *four chapters on learning objects and the notion of reusable components; *three chapters that discuss fundamental aspects of learning and the design of instruction; *three chapters that address innovations in the area of assessment, evaluation, and model validation; *three chapters that concern theories of learning and instruction; and *three chapters on instructional design practice. The book concludes with a chapter outlining Dr. Merrill's responses to challenges, comments, and questions on the future of the field--ranging from the notion of initial passions with regard to instructional technology to connections between theory and practice to questions of conscience--from an expert panel comprised of many of the contributors to the book. As Dave Merrill's work will continue to be required reading for students of instructional technology, Innovations in Instructional Technology is a book that will appeal to students, researchers, and practitioners in the field.
Jochen Kuhn stellt einen Ansatz zum aufgabenorientierten Lernen mit kontextorientierten Aufgabenstellungen zu Zeitungsartikeln im Physikunterricht vor. Die empirischen Ergebnisse zeigen neben der schulartübergreifenden Effektivität sowie einer zeitlichen Nachhaltigkeit von „Zeitungsaufgaben“ auch Optimierungsmöglichkeiten dieser Lernmedien.
Author: Anna Visvizi
Publisher: Emerald Group Publishing
Release Date: 2018-11-30
This book explores the effective use of information and communication technology (ICT) in teaching and learning. Concept-laden and practice-driven discussions offer insights into the art and practice of employing virtual and augmented reality (VR/AR), electronic devices, social networks and massive open online courses (MOOCs) in education.
Author: Peter Goodyear
Publisher: Brill - Sense
Release Date: 2010
Designing for technology enhanced learning (TEL) is often a demanding process. It involves creating challenging learning tasks, making sure that students have access to the right tools and resources, and ensuring there are appropriate opportunities for them to learn with and from each other. This book introduces the use of design patterns and pattern languages as ways of capturing and sharing TEL design knowledge. The editors have assembled a team of authors who have pioneered research and development in this rapidly expanding field.
Author: Paul S. Adler
Publisher: Oxford University Press
Release Date: 1992-09-24
As more and more equipment incorporates advanced technologies, usability -- the ability of equipment to take advantage of users' skills and thereby to function effectively in the broad range of real work situations -- is becoming an essential component of equipment design. Usability: Turning Technologies into Tools collects six essays that herald a fundamental shift in the way industry and researchers think about usability. In this new, broader definition, usability no longer means safeguarding against human error, but rather enabling human beings to learn, to use, and to adapt the equipment to satisfy better the demands and contingencies of their work. Following an introduction that develops some core concepts of usability, the subsequent chapters: -- describe the role of usability in guiding one of Xerox's largest strategic initiatives -- analyze a Monsanto chemical plant where a study of worker's conversational patterns contributed to the design of a more effective system of controls -- present an empirical study of equipment design practices in U.S. industry which contrasts technology-centered and skill-based design approaches -- summarize recent Scandinavian experiences with user participation in design, with specific reference to the DEMOS and UTOPIA projects -- analyze European experiences that suggest five key criteria for effective human-centered design of advanced manufacturing technology --offer an insightful discussion of the powerful, often hidden human and organizational resources that conventional design processes overlook. Today, three quarters of all advanced technology implementations in manufacturing fail to achieve their performance goals because of inadequate usability. By viewing the human being as a mechanistic system component, and not a particularly reliable one, the traditional "human factors" model of usability virtually ensures that the uniquely human qualities -- experience, adaptation, innovation -- will be neglected, and therefore that new technologies will realize little of their true potential. Usability: Turning Technologies into Tools answers the need for better usability criteria and more effective design and usability assurance processes. In so doing, it leads the way to making a new, broader concept of usability central to design. Its chapters will be of interest to managers and professionals in computer systems, manufacturing engineering, industrial design, and human factors, as well as researchers in disciplines such as computer science, engineering, design studies, sociology, organizational behavior and human resource management, industrial relations, education, and business strategy.
Author: Terry Quatrani
Publisher: Addison-Wesley Professional
Release Date: 2000
Genre: Electronic books
The first UML book to cover Rational Rose 2000--the new #1 tool for UML modeling, this brand-new edition reviews the three key interrelated components of state-of-the-art software system design: the Rational Unified process, the Unified Modeling Language, and Rational Rose 2000. Then, through a simplified case study, it walks developers through a real-world business system. Includes screen shots demonstrating UML at work in the Rational Rose 2000 modeling tool.
Here's quick access to more than 490,000 titles published from 1970 to 1984 arranged in Dewey sequence with sections for Adult and Juvenile Fiction. Author and Title indexes are included, and a Subject Guide correlates primary subjects with Dewey and LC classification numbers. These cumulative records are available in three separate sets.