How to Draw Fantasy Art and RPG Maps

Author: Jared Blando
Publisher: Impact
ISBN: 1440340242
Release Date: 2015
Genre: Cartography

The power of creation is at your fingertips! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. Heraldry and shield design. Depict cultural and political boundaries with shields and colors. Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!

How to Draw and Paint Fantasy Architecture

Author: Rob Alexander
ISBN: 1844486141
Release Date: 2010-11-01
Genre: Architecture in art

This is a how-to guide to the essential techniques for capturing fantastic buildings, alien architecture, alternate realities, and ancient citadels. Exploring different media - traditional and digital - this text takes you step-by-step through the techniques you need for turning your own ideas into finished art.

Drawing Maps

Author: Kate Torpie
Publisher: Crabtree Publishing Company
ISBN: 0778742679
Release Date: 2008-08-15
Genre: Juvenile Nonfiction

An introduction to maps and the techniques used to make them includes related activities.

Fantasy Map Making

Author: Jesper Schmidt
Publisher: Fantasy Publishing
Release Date: 2018-01-15

Have you ever struggled with map making? Spent countless hours trying to make it comply with the laws of nature This book is a step-by-step guidebook that will teach you how to create an authentic fantasy map. You will gain all the knowledge necessary to complete a map which your audience will believe, no matter if they are readers, viewing a movie, video game players, or role-playing gamers. It contains the exact process I use when creating maps for my fantasy fiction. I have spent countless hours researching and learning about the topography of Earth and how to apply it to a fantasy map so that you do not have to. I have translated it all into 14 easy steps which allow you to construct an entire fantasy map from start to finish. Step One: What you need to consider before starting your map.Step Two: The different options for creating the map: from hand-drawn over software to hiring a professional.Step Three: An overview of what is to come.Step Four: Sketch your map and make sure to get size of the world just right.Step Five: Adding continents by understanding how tectonic plates work.Step Six: Terraforming your world.Step Seven: Incorporating islands and lakes.Step Eight: Making sure that rivers are realistic.Step Nine: Adding forests.Step Ten: Borders and understanding how the lands will affect the people who live on them, and vice versa.Step Eleven: It’s then time for roads.Step Twelve: Optional fantasy elements.Step Thirteen: The final touches.Step Fourteen: The Map Master. As a companion to this book, you will be able to download a free worksheet. This is not a book to teach you how to draw. It’s about designing.

Drawing Painting Fantasy Worlds

Author: Finlay Cowan
Publisher: IMPACT
ISBN: 1581809077
Release Date: 2006-05-25
Genre: Art

With movies like Lord of the Rings, fantasy art is more popular than ever. Covers a wide range of media including watercolor painting, illustration, and digital painting. Showcases inspirational finished art from today's top fantasy artists.

The Art of Illustrated Maps

Author: John Roman
Publisher: Simon and Schuster
ISBN: 9781440339622
Release Date: 2015-09-25
Genre: Art

While literally hundreds of books exist on the subject of "cartographic" maps, The Art of Illustrated Maps is the first book EVER to fully explore the world of conceptual, "imaginative" mapping. Author John Roman refers to illustrated maps as "the creative nonfiction of cartography," and his book reveals how and why the human mind instinctively recognizes and accepts the artistic license evoked by this unique art form. Drawing from numerous references, The Art of Illustrated Maps traces the 2000-year history of a specialized branch of illustration that historians claim to be "the oldest variety of primitive art." This book features the dynamic works of many professional map artists from around the world and documents the creative process as well as the inspirations behind contemporary, 21st-century illustrated maps.

Get Mapmaking

Author: Rian Hughes
Publisher: Frances Lincoln
ISBN: 071123762X
Release Date: 2016-02-04

Explore your creative side with the cool tasks in this book! Rian Hughes will show you how to: Map your room Plan a secret passage Make a treasure map Create constellations Plot out a secret garden Draw a weather map And much more... so Get Mapmaking!

The Art of Map Illustration

Author: James Gulliver Hancock
Publisher: Walter Foster Publishing
ISBN: 9781633224858
Release Date: 2018-04-03
Genre: Art

In The Art of Map Illustration, four well-known artists take you on a journey through their unique techniques to mapmaking with a range of media, including pen and ink, watercolor, and mixed media, plus tips and advice for working digitally. Each artist provides a brief overview of their recommended tools and materials, along with tips and inspiration for using, exploring, and experimenting with the medium. From intricate line drawings, to bold and colorful city maps, you will bring your favorite locations to life, and use visual storytelling to express time and place. Packed with engaging instruction, professional tips, and beautiful finished artwork, The Art of MapIllustration is the perfect resource for contemporary artists seeking to learn the time-treasured art form of cartography.

Appendix N

Author: Jeffro Johnson
ISBN: 9527065186
Release Date: 2017-06-28

APPENDIX N: The Literary History of Dungeons & Dragons is a detailed and comprehensive investigation of the various works of science fiction and fantasy that game designer Gary Gygax declared to be the primary influences on his seminal role-playing game, Dungeons & Dragons. It is a deep intellectual dive into the literature of SF/F's past that will fascinate any serious role-playing gamer or fan of classic science fiction and fantasy. Author Jeffro Johnson, an expert role-playing gamer, accomplished Dungeon Master and three-time Hugo Award Finalist, critically reviews all 43 works and authors listed by Gygax in the famous appendix. In doing so, he draws a series of intelligent conclusions about the literary gap between past and present that are surprisingly relevant to current events, not only in the fantastic world of role-playing, but the real world in which the players live.

Beginning RPG Maker MV

Author: Darrin Perez
Publisher: Apress
ISBN: 9781484219676
Release Date: 2016-06-17
Genre: Computers

Create your very own role playing game using the RPG Maker MV game development engine. You'll go through tutorials and exercises that will take you from installing the software to putting the final touches upon your first project. Beginning RPG Maker MV has been designed with the complete beginner in mind who has little to no experience with the engine. It includes full JavaScript code, replacing the old Ruby commands. Game design can be quite a daunting challenge, as it generally involves a large amount of programming know-how on top of having to plan everything out that makes a good game what it is. RPG Maker MV is an intuitive system that allows you to make your own game with a fraction of the effort otherwise required. Beginning RPG Maker MV equips you with the knowledge you need to use Enterbrain’s newest role playing game development engine. Takes you from the start of a project to the completion of a small game. Provides a step-by-step process that will walk you through each stage of the creation process. Gives many helpful tips and tricks you can apply to your future endeavors with the engine. What You Will Learn Use switches and variables to affect the game world Populate your areas with non-player characters that serve a wide range of roles Use the database which serves as the backbone of RPG Maker MV Create dungeons with two types of enemy encounter Create fun and varied mini-games and side-quests to serve as distractions from the main plot Write scripts using RPG Maker MV’s Script Editor Who This Book is For Novices in game design who would like to learn how to use a simple, yet robust, game development engine. It’s for those people who have little to no programming experience but would like to make an RPG.“/p>

Table Fables

Author: Madeline Hale
Publisher: Createspace Independent Publishing Platform
ISBN: 1542678595
Release Date: 2017-02-02

Do you play Dungeons and Dragons, Pathfinder or some other obscure brand of fantasy tabletop role-playing game? Do you enjoy lists of magical items, fantastical weapons, dubious potions and fascinating books? Do you tire of your players asking difficult questions, like 'what is in the dead guy's pocket?' or 'what is on this tavern's menu?' or other such wearisome inquiries concerning details you had no time to prepare for? Well, then this is the book for you. Table Fables is filled over eighty illustrated pages of lists and generators designed to be useful to game masters, young and wizened alike.