Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your basement or attic? Have you or any of your family ever seen a spook, specter, or ghost? If the answer is yes, call the professionals! Psychokinetic energy is on the rise again, business is booming for the boys, and Ray is troubled by what could be a prophetic dream. Is this an ill omen of an upcoming apocaplypse, or just a little indigestion? Collects Ghostbusters #1-4.
The Ghostbusters are gone, spirited away by some dastardly demons from another dimension! But spectral shenanigans haven't ceased in the city that never sleeps, meaning a new group will need to step up and don the proton packs. Will the New Ghostbusters be able to rescue their predecessors, or will they share the same fate? Collects Ghostbusters (2013) #1-4!
New York City doesn't have a monopoly on the supernatural, and it was only a matter of time before apparitions in other areas were enhanced by the expansion of psychokinetic energy! ''HAUNTED AMERICA'' finds the Ghostbusters venturing out far beyond the comfortable confines of the Empire State. This ghostly tour has stops in Detroit, New Orleans, Roswell, and Seattle.
When a confrontation with the vengeful elder god Proteus goes awry, Peter, Ray, Winston, and Egon will meet… The Real Ghostbusters! But even the combined might of eight ’Busters may not be enough to stop Proteus from getting his revenge. Plus, the guys pack their bags and head international! After a bust at the United Nations the boys, and girls, in gray are engaged to investigate some Old World hauntings, where they begin to unravel a mystery that sends them around the globe. Collects the 2015 Annual, the Get Real mini-series, and Ghostbusters International #1–11.
Thanks to a timely intervention, the Ghostbusters have saved the day! But you knew that would happen—you're an old hand at this kind of thing! But after all the goodbyes are said and the players are all back to where they belong, one question remains: did the Ghostbusters' ultimate solution have any consequences for the multiverse?! Find out in the finale to GHOSTBUSTERS 101!
Author: Eric Burnham
Release Date: 2016-08-15
The next stop on the Ghostbusters's classic Americana road trip is New Orleans, Louisiana. There, they meet the elusive Madame Marie Laveau who wants to keep her daughter's spirit from seeking revenge.
The Ghostbusters arrive back in New York, expecting a backlog of cases to clear through.Instead, things are strangely quiet on the supernatural front, and it's all thanks to the city's newest paranormal investigation and elimination service! But the science behind their methods is making Egon nervous. Can the Ghostbusters talk their competition off a potentially dangerous road? Collects Ghostbusters #13-16.
Two teams of Ghostbusters are fighting the clock, trying to understand why their dimensions are being pulled together... even as the merging itself causes such a surge of psychokinetic energy that more ghosts than ever are coming out of the woodwork! Today's secret phrase is: Hurry, Ghostbusters!
Everyone's favorite hothead usually packs quite a punch, but after a dangerous Foot Clan ambush, Raphael will have to rely on his brothers to do the punching. With the clock ticking, will Leo, Mikey, and Don be able to overcome the odds against Shredder's assassins?!
"Let's Do The Space-Warp Again!" Before they began investigating the supernatural, most of the original Ghostbusters were teachers... and they've decided it's time they start sharing their knowledge again. But when their first batch of students start poking around the firehouse and accidentally set in motion the merging of two universes (it's easier than you'd think) Venkman, Stantz, Zeddemore, and Spengler will need all the help they can get to put things right! And who do you think will Answer The Call? (If you guessed Holtzmann, Yates, Tolan, and Gilbert... you get a gold star!) I's a brand new inter-dimensional meeting of the minds, starting here!
The Ghostbusters have found out what's bringing their dimensions together-and for once, it doesn't have anything to do with a sinister beam of light heading into the sky! Tech nerds from two dimensions will need to put their heads together and build something that'll solve the problem (and at least half of them hope any solution includes a satisfying explosion!).
Karai's Path, part 1 of 4. Karai has always embodied the Foot Clan. With the Clan under the control of Splinter, what path will Karai take during her travels in Japan? Danger and intrigue await Karai, Koya, and Bludgeon!